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Wanton Wicked 7 (WW7) is a 2nd Edition (2E) Game.

Because new books for 2nd Edition are still being published, this list will be updated throughout the duration of 7.0. The books listed below are all the currently approved books in use.

Available to Players

Unless otherwise noted, all non-optional mechanics in these books are available to players.

  • World of Darkness 2E: The God Machine Rules Update (available for free)
    • Bygones are available, but must be earned IC, and generally go through Custom Item approval.
  • Chronicles of Darkness
  • 2E Core Books:
    • Vampire: the Requiem 2E
      • The FAQ is in use.
    • Werewolf: the Forsaken 2E
    • Geist: the Sin-Eater 2E
  • Supplements:
    • CoD: Dark Eras
      • Anything that isn’t noted specifically as not existing in modern times, is 2nd edition mechanics, is meant for a gameline that we allow PCs in, and that doesn’t have a prerequisite that’s specific to an era, can be taken. For instance, Contract with the Uncanny (a covenant merit) cannot; it requires status in a non-existent Covenant.
      • Skin Thief is treated as a “micro template”
    • CoD: Dark Eras Companion
      • As above.
    • CoD: Dark Eras 2
      • As above.
    • CoD: Hurt Locker
    • CoD: Player’s Guide to the Contagion Chronicles
      • Borrowed Favor is NOT available, but the other merits on page 25–26 are.
    • GtS: Memento Mori
      • Remember the Void and Well are not available at creation.
    • VtR: Secrets of the Covenants
    • VtR: Spilled Blood
      • Chapter 1 is available to players, but the Jharana are not available at this time
      • Chapter 2 is restricted; if you want to develop an ability from it, talk to the Rulesmaster and Storymasters. The following are thus far approved to take post-creation, with Justification: Blood Chymistry, ghost Devotions on page 85.
      • Chapter 3 is storyteller use only
    • VtR: Thousand Years of Night
      • See House Rules for clarifications on Elder prerequisites
    • VtR: Half-Damned
      • Dhampir are playable. Guru Ghouls are not currently playable.
    • VtR: Guide to the Night
      • Nothing relying on Lingua Bellum or alternative settings may be taken. Colonies and Coterie merits are integrated into our Cult System rules. General merits/devotions are allowed.
    • WtF: The Pack
    • WtF: Shunned by the Moon
      • Pure Gifts can be taken as non-affinity.
      • Healing Old Wounds (rite) can be taken.
      • See below for Supernatural Merits.
      • Everything else in the book is Storyteller use only.
  • Storytellers Vault
    • CofD: Ephemeral Influence
    • CofD: Second Sight: Third Eye
      • Chapter Three is Storyteller use only
    • WtF: Hungry Shadows
      • Only the merits and rites in Chapter Two. Manifestations may be taken by familiars, retainers, and so on. Everything else is ST use.
      • The Bargains and Ritualist merits are narrative traits that must be gained post-creation.
    • VtR: Bloodlines: the Resurrected
    • VtR: Bloodlines: the Devoted
    • VtR: Desecrated Rites
      • The Twists in Chapter 1 are NOT in use, but you may use the custom power system to give new or scaling factors to existing rituals.
      • Threnodies require Rulesmaster approval, but don’t count towards monthly custom limits.
      • Technomancy and Infernal Sorcery require Narrative Justification post-creation. Fae Sorcery is not available.
    • VtR: Devotion to Power

Restricted to Staff/Approved PRP Use Only

  • All cores and supplements of unused venues (Mage, Changeling, geist, etc)
    • This also means that PC’s should not attempt to take Allies, Mentors, Contacts, or similar merits related to character types that are not approved for play. History involving them is fine, so long as they have no current access to them.

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Cross-Venue Merit Policy

Some books contain merits that are appropriate for those of other character types, and for the sake of player convenience they’ve been listed here with their appropriate sources.

  • Note that any prerequisites listed must still be met.
  • An * by the merit means that it always requires Justification, or a background explanation at creation.
  • A ^ means not available at creation, but can be gained ICly.
    • Both only apply to those outside of the given book’s faction (So, a vampire can buy Chorister at creation with no issue, for instance).

Finally, no merit listed grants access to template abilities, unique merits (other than those listed here), or powers of other Factions; Chorister won’t let a Werewolf learn Cruac, for instance.

Can be taken by anyone

  • “Mundane/Human” section merits in all books (NOT human-only merits), including non-Supernatural merits in the Chronicles of Darkness line.
  • Supernatural Item merits, if gained from another character or a plot^*
    • Does not provide any special ability to USE them.
  • Ceremonies (see Geist)*
  • Architect (GtS pg 85)
  • Casual User (SotC pg 178)^*
  • Chorister (SotC pg 181)^*
  • Empowered to Speak (VtR pg 300)*
    • Must be Blood-Bound
  • Independent Study (SotC pg 193)^*
  • Laity (SotC pg 193)^*
  • Manic States (GtS pg 86)
  • One Foot in the Door (SotC pg 187)^*
  • Reconciler (GtS pg 87)
  • Residential Area (WtF pg 107)
  • Retribution (GtS pg 88)

Can be taken by non-templated/micro-template Mortals

  • Any non-template Supernatural Merit
  • Any merit with “Human” as the prerequisite
  • Clear-Sighted (VtR pg 299)
    • This counts as a Supernatural merit.
  • Herd (VtR) can be taken by Psychic Vampires specifically. It provides Ephemera instead of Vitae.
  • Shadow Occultism (SbtM 138)*
    • Shadow Occultists count as a “Micro Template”
  • Shadow Perception (SbtM 138)*
    • Counts as Medium for prerequisites

Can be taken by any Half-Templates:

  • Whispers (VtR pg 300)
  • Beloved (VtR pg 300)^*
  • Protected (VtR pg 299)*
  • Weakened Bond (VtR pg 299)

Can be taken by any Supernatural

  • Cenote (GtS pg 86)
  • Dedicated Locus (WtF pg 106)*
  • Grave Goods (GtS pg 86)*