Search found 19 matches

by orion330
Sun Feb 26, 2017 8:22 pm
Forum: New System: Chronicles of Darkness
Topic: Rules Clarifications (Player Input required!)
Replies: 714
Views: 475362

Re: Rules Clarifications (Player Input required!)

Failing to resist a mundane skill doesn't currently resolve it, no. Sequel's conditions fade away without a beat if the duration ends, yes, and as usual, only one instance of a given spell can affect a given individual (highest potency applies) Is it one instance of a given spell or one affect on a...
by orion330
Sun Feb 19, 2017 9:26 pm
Forum: New System: Chronicles of Darkness
Topic: Mage House Rules
Replies: 16
Views: 14656

Re: Mage House Rules

@ChrisF: My only concern is that being reactive will produce more work, grief, and retconing when it comes time for the hammer to fall. @Conflict / Dramatic Decisions being the point. Houserules are geared towards enabling conflict. @"Its only combat." Mage is better than the others and g...
by orion330
Sat Feb 18, 2017 5:32 pm
Forum: New System: Chronicles of Darkness
Topic: Mage House Rules
Replies: 16
Views: 14656

Re: Mage House Rules

I think what everyone is missing is the non twinked out spells. Yes a Mage with a enough preparation or design can make very powerful spell do crazy things, just like other splats can do with thier powers, but for everything else with a withstand it is difficult to actual get work. I will give an ea...
by orion330
Sat Feb 18, 2017 3:32 pm
Forum: New System: Chronicles of Darkness
Topic: Mage House Rules
Replies: 16
Views: 14656

Re: Mage House Rules

10) Core thematic elements of other templates, as decided by the STs, should be considered sacred. I.e. You can't remove a Vampire's need for blood, remove a werewolf's ability yo change shape, or rewrite a changeling pledge. I'm a big fan of this one. I'm not against mages being powerful but I am ...
by orion330
Fri Jan 27, 2017 9:46 pm
Forum: New System: Chronicles of Darkness
Topic: Rules Clarifications (Player Input required!)
Replies: 714
Views: 475362

Re: Rules Clarifications (Player Input required!)

It wasn't my intent to leave out anything relevant, I read the part I left out as having to do with dice not targets, which I didn't think was important for my question. Thank you for the clarification, your destroy a object and destroy a person example covers what I mean and shows me I just need mo...
by orion330
Fri Jan 27, 2017 7:42 pm
Forum: New System: Chronicles of Darkness
Topic: Rules Clarifications (Player Input required!)
Replies: 714
Views: 475362

Re: Rules Clarifications (Player Input required!)

I have a question regarding combine spells. I thought I understood it, but I got into a debate about it with another player, so I guess rules are less clear then I thought. Combine spell allows you to cast 2 spells in 1 casting. Do both have spells need to have the same target? So for example can I...
by orion330
Fri Jan 27, 2017 2:49 pm
Forum: New System: Chronicles of Darkness
Topic: Rules Clarifications (Player Input required!)
Replies: 714
Views: 475362

Re: Rules Clarifications (Player Input required!)

I have a question regarding combine spells. I thought I understood it, but I got into a debate about it with another player, so I guess rules are less clear then I thought. Combine spell allows you to cast 2 spells in 1 casting. Do both have spells need to have the same target? So for example can I ...
by orion330
Thu Jan 19, 2017 2:15 pm
Forum: New System: Chronicles of Darkness
Topic: Rules Clarifications (Player Input required!)
Replies: 714
Views: 475362

Re: Rules Clarifications (Player Input required!)

SoulGambit wrote:Can a Mage use the 10 build exp to get multiple Arcana at 3 or a single arcana at 4? Is it frowned upon to do so?

I don't know about the rest but no 4s in arcana at creation per the wiki.

http://wantonwicked.gamingsandbox.com/w ... erCreation
by orion330
Wed Jan 18, 2017 5:58 pm
Forum: New System: Chronicles of Darkness
Topic: The Inspiring merit
Replies: 12
Views: 10426

Re: The Inspiring merit

Persuasion as a whole is a weird skill (at least in terms of Rules as Written) in that it should cover many things per the specialties but doesn't in terms of the merits. Persuasion also has the "Fast Talk" specialty listed as a sample in multiple books (while Subterfuge skill does not), y...
by orion330
Mon Jan 16, 2017 7:28 pm
Forum: New System: Chronicles of Darkness
Topic: Rules Clarifications (Player Input required!)
Replies: 714
Views: 475362

Re: Rules Clarifications (Player Input required!)

I have a question about leylines, hallows, and nodes (pg 241 and 242 of the mage book). If I understand the rules right, it seems to say that Hallows can be independent of ley lines or nodes. Is that correct? If so, does that mean in theory a Hallow can be anywhere, even with no leylines? Does the l...
by orion330
Mon Jan 02, 2017 11:37 am
Forum: New System: Chronicles of Darkness
Topic: Rules Clarifications (Player Input required!)
Replies: 714
Views: 475362

Re: Rules Clarifications (Player Input required!)

Sorry if this is beating a dead horse (and Thank You so much for all these clarifications!!), but 1 more question on the Aether Wind example. You said that all the spells effects are determined by the factors, even these secondary effects, so if I cast Aether Wind with reach for Heavy Winds Environm...
by orion330
Sat Dec 31, 2016 4:03 pm
Forum: New System: Chronicles of Darkness
Topic: Rules Clarifications (Player Input required!)
Replies: 714
Views: 475362

Re: Rules Clarifications (Player Input required!)

I guess my question was really is if any of these secondary effects were lasting and thus persist after the spell ends like healing does. I.e. is the Arm rack because the spell did lasting dmg to the Arm? Is the heavy wind because when the spell is done there is a bunch of wind left in the area? (Al...
by orion330
Sat Dec 31, 2016 2:35 pm
Forum: New System: Chronicles of Darkness
Topic: Rules Clarifications (Player Input required!)
Replies: 714
Views: 475362

Re: Rules Clarifications (Player Input required!)

All the Arcana have an attack spells at lvl 3 that have an additional effect for 1 reach such as (just giving 3 random examples, pretty much all the spells do something similar) Aether Wind (prime 3; pg 168) that "+1 Reach: The winds of this spell stick around after casting, creating a Heavy Wi...
by orion330
Wed Dec 28, 2016 8:14 pm
Forum: New System: Chronicles of Darkness
Topic: Rules Clarifications (Player Input required!)
Replies: 714
Views: 475362

Re: Rules Clarifications (Player Input required!)

Secrets of the Covenants, page 189 I think? Tech-Savvy is a 1-3 dot merit that allows you to procure equipment at a rating of 2+your dots in tech savvy that have a bonus to their Equipment bonus, Structure, or durability equal to the dots in Tech Savvy, as well as having the benefit of 9 again. Tha...
by orion330
Mon Dec 26, 2016 7:11 pm
Forum: New System: Chronicles of Darkness
Topic: Rules Clarifications (Player Input required!)
Replies: 714
Views: 475362

Re: Rules Clarifications (Player Input required!)

What happens when transmuted/shapeshifted things/creatures are further changed when in a new form? Examples: 1) Mage A turns a cow into a small fish (duration 1 hour), fish dies a few minutes later. Does it change back? If not, Person B cooks the fish and eats it. Does it change back (when cooked o...